AI Insights · Timothy · January 2022
Top 5 Baseball Games in South America for Q4 2021
Discover the performance trends of the top 5 baseball game apps in South America during Q4 2021 on a unified platform.
In Q4 2021, the top 5 baseball game apps in South America showcased varying performance trends in terms of downloads, revenue, and active users. Here's a closer look at how these apps fared:
BASEBALL 9 by playus soft saw its weekly downloads peak at nearly 30K in the last week of December, with a steady increase from 20.7K at the start of October. Weekly revenue fluctuated, peaking at around $552 in late September and ending the quarter at approximately $194. Weekly active users consistently grew, reaching over 232K by the end of December from about 199K at the beginning of the quarter.
Baseball Star, also by playus soft, experienced consistent growth in weekly downloads, starting at around 5.1K in late September and rising to over 8.1K by the end of December. Weekly active users followed a similar trend, increasing from 9.3K to 13K. Revenue saw a brief spike to $45 in early November but was minimal for most of the quarter.
MLB Tap Sports Baseball 2021 from Glu Games Inc. had its highest weekly downloads at around 7.9K in mid-October, followed by a significant drop to about 1.4K in early December. Weekly revenue saw a peak of $229 in late September, tapering down to $95 by the end of the quarter. Active users dropped from approximately 50.5K to 39.2K over the same period.
MLB 9 Innings 24 by Com2uS Corp. showed a stable trend in weekly downloads, with numbers hovering around 4.4K at the start and ending at 5.1K. Weekly revenue experienced a significant increase in late December, reaching $2.7K from a low of $417 in early November. Active users remained relatively stable, ending at around 13.3K.
Homerun Clash by HAEGIN Co., Ltd. saw its weekly downloads peak at 4K in mid-October, with a slight dip followed by a rise to around 3.8K at the end of December. Weekly revenue peaked at $624 in early November and remained fairly consistent thereafter. Active users grew from approximately 8.9K to 12.8K over the quarter.
For more detailed insights and data, visit Sensor Tower.